Well, here's my latest. The X-Wing is from Wolf359, a mesh created by Harry
H. Chang. I imported it using Thomas Bair's 3DS2POV. If you use the
resulting mesh with UV-Pov or Mega-Pov, the textures are kept in tact and
can be rendered without any fiddling (although I couldn't help myself and
fixed a couple of things here and there).
The Tie-Interceptor is mine, and the lasers are something I'm working on.
What does everyone think? Any ideas for improvements are more then welcome.
Thanks,
Darcy
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